In MS Visual C++ 2008 is there any reason to disable incremental linking in debug builds?
From my limited reading enabling incremental builds gives me faster linking and edit & continue.
I'm at a loss to find any reason why you'd disable this great feature. What are disadvantages? Is it flakey?
EDIT: I'm working with a solution with multiple projects (a handful of dlls linking to a couple of exes) and most (but not all) have incremental linking disabled in debug.