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I'm currently coding in Haxe with Heaps using Visual Studio Code. The latter has recently updated to version 1.56 which is now giving my a strange problem I can't manage to fix. Before the update, I was able to click Run and Debug using Hashlink in order to open the window of my game. After the update, when I Run and Debug it no longer opens the window, despite the compile.hxml and launch.json being exactly the same as before:

compile.hxml:

-cp src
-lib heaps
-lib hlsdl
-hl main.hl
-main Main

.json

"version": "0.2.0",
"configurations": [
    {
        "name": "HashLink (launch)",
        "request": "launch",
        "type": "hl",
        "cwd": "${workspaceFolder}",
        "preLaunchTask": {
            "type": "haxe",
            "args": "active configuration"
        }
    },
    {
        "name": "HashLink (attach)",
        "request": "attach",
        "port": 6112,
        "type": "hl",
        "cwd": "${workspaceFolder}",
        "preLaunchTask": {
            "type": "haxe",
            "args": "active configuration"
        }
    }
]

Is anyone experiencing a similar problem?

AEM
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RicardoP
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1 Answers1

3

Update: hashlink-debugger 1.1.2 was released, which should fix the problem.


It's a known issue:

HL debugger no longer works in latest vscode #97

You can downgrade to the previous VSCode release or subscribe to the issue and wait for the hashlink-debugger update.

Gama11
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