Here's my code that, upon a click of the "menu" button, slides 'menubtm' in or out of view. Is there a way to make it pause for a few milliseconds at every loop, so that it would be viable, how the menubtm moves?
Thanks!
@Override
public boolean onKeyDown(int keycode, KeyEvent event ) {
if(keycode == KeyEvent.KEYCODE_MENU){
if ( menuBtmVisable == true )
{
menuBtmVisable = false;
int xnow = menuBtmTopLimit;
while (xnow<menuBtmTopLimit+120)
{
xnow+=1;
AbsoluteLayout.LayoutParams lp = new AbsoluteLayout.LayoutParams(480, 120, 0, xnow);
menubtm.setLayoutParams(lp);
}
}
else
{
menuBtmVisable = true;
int xnow = menuBtmTopLimit+120;
while (xnow>menuBtmTopLimit)
{
xnow-=1;
AbsoluteLayout.LayoutParams lp = new AbsoluteLayout.LayoutParams(480, 120, 0, xnow);
menubtm.setLayoutParams(lp);
}
}
}
return super.onKeyDown(keycode,event);
}
EDIT: Thanks to your advice, I did it with animations.
<?xml version="1.0" encoding="utf-8"?>
<translate xmlns:android="http://schemas.android.com/apk/res/android"
android:fromYDelta="0"
android:toYDelta="120"
android:duration="500"
/>
This animation has to make the menu slide 120 px down... it does so ok, but then springs back into the old place. Is there a way to make it stay in the new location?
EDIT2 : got it!
android:fillEnabled="true"
android:fillAfter="true"