I'm seeking help in extracting sprites from an old file type.
The sprites are stored in this >>GLS_BINARY_LSB_FIRST<< format in .pzx files, alongside with some other .mpl files.
They seem to be in some kind of OpenGL format, although I did not find any information about their structure.
The only system capable of "handling" these files is an old IRIX64, which I tried in an emulator but didn't worked.
My Question is if it's possible to extract the data from them to possibly OpenGL Textures that I could then write to sprites?
Best regards!
I uploaded a sample 001.mpl and 001.pzx here: Link