I have separate client and server console apps. I'm simply trying to send a string from the client to the server and have the server write the string to the console using TcpClient. I can send a single message just fine but when I throw a while
loop into the client app to try and send multiple messages without closing the TcpClient, the server doesn't write anything to the console.
//Server
using (TcpClient client = listener.AcceptTcpClient())
{
NetworkStream ns = client.GetStream();
byte[] buffer = new byte[1024];
while (true)
{
if (ns.DataAvailable)
{
int bytesRead = 0;
string dataReceived = "";
do
{
bytesRead = ns.Read(buffer, 0, buffer.Length);
dataReceived += Encoding.UTF8.GetString(buffer, 0, bytesRead);
}
while (bytesRead > 0);
Console.WriteLine($"Message:{ dataReceived }\n");
}
}
}
//Client
using (TcpClient client = new TcpClient(hostname, port))
{
if (client.Connected)
{
Console.WriteLine("Connected to server");
NetworkStream ns = client.GetStream();
string message = "";
//Removing this while loop I can send a single message that the server will write to console
//but with the loop present the server does not write anything
while (true)
{
message = Console.ReadLine();
byte[] messageBytes = UTF8Encoding.UTF8.GetBytes(message);
ns.Write(messageBytes);
Console.WriteLine($"Message Sent! ({ messageBytes.Length } bytes)");
}
}
}
I'm interested in learning sockets and have been pouring over SO questions and MSDN docs for two days but cannot figure out why it's not working as I intend. I feel a bit silly even submitting a question because I'm sure it's something basic I'm not understanding. Could someone please drop some knowledge on me?
SOLUTION
//Server
using (TcpClient client = listener.AcceptTcpClient())
{
NetworkStream ns = client.GetStream();
StreamReader sr = new StreamReader(ns);
string message = "";
while (true)
{
message = sr.ReadLine();
Console.WriteLine(message);
}
}
//Client
using (TcpClient client = new TcpClient(hostname, port))
{
if (client.Connected)
{
Console.WriteLine("Connected to server");
NetworkStream ns = client.GetStream();
StreamWriter sw = new StreamWriter(ns) {Autoflush = true};
string message = "";
while (true)
{
message = Console.ReadLine();
sw.WriteLine(message);
}
}
}