Most of memory leaks appear when a pointer of an object returned and programmer forgot to delete it.
for example:
class my_class
{
...
};
my_class* func1()
{
my_class* c = new my_class;
return c;
}
int main()
{
my_class* var1 = func1();
...
// Programmer forgot delete the var1: delete var1;
// -- or --
// Doesn't know 'delete[] var1;' is correct or 'delete var1;'.
}
Some of memory leaks appear when a pointer to an object created and programmer forgot to delete it.
for example:
class my_class
{
...
};
void func2(my_class* p)
{
...
}
int main()
{
my_class* var3 = new my_class;
func2(var3);
// Does func2 deletes var3? Programmer doesn't know.
// -- or --
// Programmer forgot delete the var3.
}
I use a method to resolve memory leaks but I don't sure about it in complex situations.
My method is: Don't use any pointers (except one place), Just use references instead of pointers.
for example:
class my_class
{
...
};
my_class& func1()
{
my_class* c = new my_class; // except one place.
return *c;
}
void func2(my_class& p)
{
...
}
int main()
{
my_class& var1 = func1();
my_class var2 = func1();
my_class var3;
func2(var3);
// There is nothing to forget.
}
Does using references instead of pointers, resolve memory leaks?
Is it a good method for resolving memory leaks or there are better methods?
Edit:
Some answer of this question don't agree the below code don't have memory leak.
because it is a new question, I ask it seperately.
class my_class
{
...
};
my_class& func()
{
my_class* c = new my_class;
return *c;
}
int main()
{
my_class& var1 = func();
// I think there is no memory leak.
}
I ask it here: Does this code leak memory? (references, new, but no delete)