Imagine I want to transform a canvas context coordinate space to contain a certain bounding box, and that I'm writing a test around it.
Would it be possible to actually 'use' the context's transformation, somewhat like this:
function toBoundingBox( context, upleft, botright ) {
// ...
}
// and the test function:
function test( canvaselement ) {
var canvasbox = {
topleft: {x:0, y:0},
botright: {x:canvaselement.width, y:canvaselement.height} };
var ctx = canvaselement.getContext("2d");
toBoundingBox( ctx, {x:-1,y:-1}, {x:2, y: -5} );
var thetransform = ctx.getTransform();
assert( thetransform( {x:-1,y:-1} ) == canvasbox.topleft );
assert( thetransform( {x:2, y:-5} ) == canvasbox.botright );
}
Or is there any other way to write this test function?