I'm writing aWebGL game and want to use right-click as a control. However, it throws up a menu. Is it possible to disable that? I've tried
}
else if (event.which == 2 || event.which == 3)
{
doRightClickControl();
event.preventDefault();
event.stopPropagation();
return false;
}
Thanks dknaack for the hint. I got it to work like this:
window.oncontextmenu = function(event) {
event.preventDefault();
event.stopPropagation();
return false;
};