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How to create a system-independent NSOpenGLContext in Cocoa, not for drawing, but for retrieving OpenGL information like vendor, version etc. ???

Brian Tompsett - 汤莱恩
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yolo
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1 Answers1

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You create one the same way you would "for drawing," but after creating it, you get the information you want and then destroy it.

Nicol Bolas
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