When loading in device only white image display,When loading emulator the images are broken
sample Code:
// this.mCamera = new Camera(0, 0, 480,320);
final Engine engine = new Engine(new EngineOptions(true,
ScreenOrientation.LANDSCAPE, new FillResolutionPolicy(), this.mCamera));
this.mCamera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT);
final Engine engine = new Engine(new EngineOptions(true,
ScreenOrientation.LANDSCAPE, new FillResolutionPolicy(), this.mCamera));
//----
this.mTexture = new Texture(2048, 512, TextureOptions.BILINEAR_PREMULTIPLYALPHA); this.mbgTextureRegion = TextureRegionFactory.createFromAsset(this.mTexture, this, "gfx/bg.png", 0, 0);
this.mEngine.getTextureManager().loadTexture(this.mTexture);
whats maximum Texture size will use in andengine. I used 2048 , its make problem, Plz help ?