Lets assume I have the following pinhole model:
I know fx, fy, cx and cy from my camera matrix. And I know the pixels u and v on my plane and I also have the the extrinsics of my camera R and t. How can I calculate the ray of one pixel?
The initial idea would be to calculate the vextor from the camera center to the x,y coordinate on the image plane. But with this model i dont knwo the distance between image plane and camera center.