I'm trying to get the animation from ASCIImatics to run only one time then break into my normal code. Like an intro you could say. Is there a way to only run the animation one time then once you hit space bar it'll break the animation and go to the normal code body? Currently the animation runs on a loop after you hit space bar, and as I said I'm trying to only have it run once. Thanks!
from random import randint
from asciimatics.effects import Print
from asciimatics.particles import Explosion, StarFirework, DropScreen, Rain, \
ShootScreen
from asciimatics.renderers import SpeechBubble, FigletText, Rainbow
from asciimatics.scene import Scene
from asciimatics.screen import Screen
from asciimatics.exceptions import ResizeScreenError
import sys
from asciimatics.effects import Cycle, Stars
import time
def demo(screen):
screen.set_title("ASCIIMATICS demo")
scenes = []
# First scene: title page
effects = [
Stars
(screen, 200),
Cycle(screen,
Rainbow(screen, FigletText("Welcome to", font="big")),
y=screen.height // 4 - 5),
Print(screen,
Rainbow(screen, FigletText("K y l e ' s M i n i G a m e s !", font="big")),
screen.height // 2 - 3,
start_frame=7),
Cycle(screen,
SpeechBubble("Press space bar to play"),
screen.height - 3,
#transparent=False,
start_frame=10)
]
scenes.append(Scene(effects, 0, clear=True))
# Next scene: just dissolve the title.
effects = [
ShootScreen(screen, screen.width // 2, screen.height // 2, 100),
]
scenes.append(Scene(effects, 10, clear=False))
screen.play(scenes, stop_on_resize=True)
if __name__ == "__main__":
while True:
try:
Screen.wrapper(demo)
except ResizeScreenError:
pass