A static_cast
is a cast from one type to another that (intuitively) is a cast that could under some circumstance succeed and be meaningful in the absence of a dangerous cast. For example, you can static_cast
a void*
to an int*
, since the void*
might actually point at an int*
, or an int
to a char
, since such a conversion is meaningful. However, you cannot static_cast
an int*
to a double*
, since this conversion only makes sense if the int*
has somehow been mangled to point at a double*
.
A reinterpret_cast
is a cast that represents an unsafe conversion that might reinterpret the bits of one value as the bits of another value. For example, casting an int*
to a double*
is legal with a reinterpret_cast
, though the result is unspecified. Similarly, casting an int
to a void*
is perfectly legal with reinterpret_cast
, though it's unsafe.
Neither static_cast
nor reinterpret_cast
can remove const
from something. You cannot cast a const int*
to an int*
using either of these casts. For this, you would use a const_cast
.
A C-style cast of the form (T)
is defined as trying to do a static_cast
if possible, falling back on a reinterpret_cast
if that doesn't work. It also will apply a const_cast
if it absolutely must.
In general, you should always prefer static_cast
for casting that should be safe. If you accidentally try doing a cast that isn't well-defined, then the compiler will report an error. Only use reinterpret_cast
if what you're doing really is changing the interpretation of some bits in the machine, and only use a C-style cast if you're willing to risk doing a reinterpret_cast
. In your case, you should use the static_cast
, since the downcast from the void*
is well-defined in some circumstances.