According to this answer in the update #2 section is there any way to provide the Surface
from glSurfaceview
to the MediaRecorder
?
Or it has to implement from the SurfaceView
like in the RecordableSurfaceView which use MediaRecorder
and in the grafika which use MediaCodec
?
Update:
After do some more searching I found this which may be the answer. By the way as I have said in the title, I only need to record the rendered glSurfaceView so I'm still open to any suggestion that helps me achieve it.
Another good reference