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According to this answer in the update #2 section is there any way to provide the Surface from glSurfaceview to the MediaRecorder?

Or it has to implement from the SurfaceView like in the RecordableSurfaceView which use MediaRecorder and in the grafika which use MediaCodec?

Update:

After do some more searching I found this which may be the answer. By the way as I have said in the title, I only need to record the rendered glSurfaceView so I'm still open to any suggestion that helps me achieve it.

Another good reference

GottaK
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