I want to build an app that lets devices with the LiDAR Scanner scan their environment and share their scans with one another. As of now, I can create the mesh using the LiDAR Scanner and export it as an OBJ file.
However, I would like the ability to map textures and colors onto this model. How would one go on to get the real world texture and place it onto the OBJ model?
To be clear: I am not referring to Photogrammetry in RealityKit 2.0 since that relies on a macOS device. I would like to achieve what apps like Polycam and Scaniverse are able to achieve
Thank you!