ok so i have been playing around with pygame and python and I have already build snake but that was a very weird system and i want to build like a pathfinder for it that can path find around obstacles (the snake body) to the apple but the movement of the body is wonky and i know that sounds stupid since i cant even make snake how am I gonna make a pathfinder but i have done it before so here goes:
the snake will look like this: snake = [[1,0],[0,0]]
the direction is just stored in a tuple: direction = (xmov = 1,ymov = 0)
time += 1
if time > 30:
time = 0
snakeindex = len(snake)-1
snakeindex will be one
while snakeindex > 0:
this activates once and as far as it know it works
snake[snakeindex] = snake[snakeindex-1]
snakeindex -= 1
the snake will end up like this: [[1,0],[1,0]]
but then here:
snake[0][0] += direction[0]
snake[0][1] += direction[1]
the snake will then look like this: [[2,0],[2,0]]