Please explain to me why this is not detecting the <<
operator.
I tried my best, even tried to overload <<
on both classes (which is not necessary).
#include<iostream>
using namespace std;
const int MAX = 10;
class Complex;
template<class t>
class stack {
private:
t stk[MAX];
int top;
public:
stack() { top = -1; }
void push(t data) {
if (top == MAX - 1)
cout << "Stack is full.";
else
stk[++top] = data;
}
t pop() {
if (top == -1) {
cout << "Stack is empty.";
return NULL;
}
else {
//return stk[top--];
t data = stk[top];
top--;
return data;
}
}
};
class Complex {
private:
float real, imag;
public:
Complex(float r = 0.0, float i = 0.0) { real = r; imag = i; }
friend ostream& operator << (ostream& s, Complex& c);
};
ostream& operator << (ostream& s, Complex& c) {
s << "(" << c.real << "," << c.imag << ")";
return s;
}
int main() {
stack<int> s1;
s1.push(10);
s1.push(20);
s1.push(30);
s1.push(40);
cout << s1.pop() << endl;
cout << s1.pop() << endl;
cout << s1.pop() << endl;
cout << s1.pop() << endl;
stack<float> s2;
s2.push(3.14f);
s2.push(4.14f);
s2.push(5.14f);
s2.push(6.14f);
cout << s2.pop() << endl;
cout << s2.pop() << endl;
cout << s2.pop() << endl;
cout << s2.pop() << endl;
Complex c1(1.5f, 2.5f), c2(1.5f, 2.5f), c3(1.5f, 2.5f), c4(1.5f, 2.5f);
//cout<<c1;
stack<Complex> s3;
s3.push(c1);
s3.push(c2);
s3.push(c3);
s3.push(c4);
cout << s3.pop() << endl;
cout << s3.pop() << endl;
cout << s3.pop() << endl;
cout << s3.pop() << endl;
return 0;
}