Okay, this question isnt exactly very clear, because i cant write it as a single question.
I have a game that i am designing using javascript, and it is basically a multiplayer game. So say there is two players, player darklord and angel
angel shoots darklord so darklord loses 1 life.
Now what happens is that i use ajax to submit the number of life that darklord loses. And the request is GET /shootout.php?shooter=darklord&life=-1 so this allows me to store the new life of darklord.
Now the problem is say angel knows about computer, and he starts requesting /shootout.php?shooter=darklord&life=-3
Thus darklord loses more life then he should have. So angel cheated in the game.
No i want to prevent this kind of requests, and i am trying to get a way so that my requests can be hidden. I mean i know i can encrypt the url. So say i encrypted it such that the request should be GET /enc.php?e=934ufj30jf for darklord to lose a life, and different values of e for angel to lose a life, or gain a point. However for this to work i will need to send the data to the client, as in tell the javascript to request this url.
Now the user can easily go around reading the source of the file in order to find out what are the new requests for doing things,
I have found and thought of many other ways, but they all limit the amount of cheating or effect the game-play etc.. None of them eliminate this security completely.
So now my question is how do i make sure that users dont send data that is not real. How do i stop them from cheating? I have thought of the best way being that i use server side scripts to actually calculate the possibility of someone shooting someone else and then matching it with the client input, but that will effect execution time by a LOT, so i am trying to find other ways, some public key encryptions?? (problem is the user can put the data as they want and then encrypt it) tokens? (problem is the user can put the data as they want and then put the current token)
so any other ideas anyone??