I recently have been using GDB to debug a C++ program. For standard usage, I usually do:
$ cd compiledir
$ compilescript
$ gdb compiled.out
$ run inputfile
compilescript is a program that compiles the code for the particular software I am working on, and only works in compiledir. It reads an external file for compiler flags. For gdb, I include the neccisary -g flag. This works for me to debug via the text interface. However, this text interface is becoming increasingly frustrating to use compared to a IDE, and I know that Visual Studio uses gdb as a backend to debug C++ files by default.
To get started, I let visual studio generate default C++ debugging configurations and tried to change the commands, but I have no idea what it's doing, and there doesn't appear to be much documentation on making custom build/debug configurations, particularly for for the linux version of VScode.
Currently I have:
launch.json (default)
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "g++ - Build and debug active file",
"type": "cppdbg",
"request": "launch",
"program": "${fileDirname}/${fileBasenameNoExtension}",
"args": [],
"stopAtEntry": false,
"cwd": "${fileDirname}",
"environment": [],
"externalConsole": false,
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
],
"preLaunchTask": "C/C++: g++ build active file",
"miDebuggerPath": "/usr/bin/gdb"
}
]
}
tasks.json
{
"tasks": [
{
"type": "cppbuild",
"label": "Custom Build",
"command": "compilescript" ,
"options": {
"cwd": "compiledir"
},
"problemMatcher": [
"$gcc"
],
"group": {
"kind": "build",
"isDefault": true
},
"detail": "compile using the custom build script."
}
],
"version": "2.0.0"
}
Running this task, and running it indirectly through the launch.json file both fail. I get the following:
> Executing task: Custom Build<
Starting build...
and it hangs there. I tried to put echo into the build command to see if it was even running, or have it create a file. However, it's like nothing is being run at all and I can't see any printing or files being created anywhere.
What is the proper way to create a custom GDB build/debug task for Visual Studio (Linux Edition)?
Update I've edited both tasks.json and launch.json, and am able to compile successfully and run GDB with the inputfile I want. However, the environment variables are not configuring properly. I need environment variables to be configured to properly run the inputfile. I currently have:
launch.json
{
"version": "0.2.0",
"configurations": [
{
"name": "g++ - Build and debug active file",
"type": "cppdbg",
"request": "launch",
"program": compiled.out,
"args": [],
"stopAtEntry": false,
"cwd": "${fileDirname}",
"environment": [{"VAR1": "VAR1_VALUE", "VAR2": "VAR2_VALUE"}],
"externalConsole": false,
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
],
"preLaunchTask": "C/C++: g++ build active file",
"miDebuggerPath": "/usr/bin/gdb"
}
]
}
However, when I run the build/debug task, it builds, but doesn't debug, and GDB complains of an error. It appears the "environment" variable is setting something, but I get the following error:
Unable to start debugging. Unexpected GDB output from command "-interpreter-exec console "set env"". Argument required (environment variable and value).