I am writing an android application pure in compose and I am using scaffold in every screen to implement topBar, bottomBar, fab, etc.
My question is should I be using scaffold in every screen or just in MainActivity? what are the best practices while using composables? Can I use scaffold inside of scaffold ?
I have researched a lot but didn't find answer anywhere even jetpack compose sample apps do not provide anything about best practices to build an app in jetpack compose. please can anyone help me.
My code looks like this
MainActivity
@AndroidEntryPoint
class MainActivity : ComponentActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContent {
PasswordManagerApp()
}
}
}
@Composable
fun PasswordManagerApp() {
val mainViewModel: MainViewModel = hiltViewModel()
val navController = rememberNavController()
val systemUiController = rememberSystemUiController()
val scaffoldState = rememberScaffoldState()
val coroutineScope = rememberCoroutineScope()
Theme(
darkTheme = mainViewModel.storedAppTheme.value
) {
Scaffold(
scaffoldState = scaffoldState,
snackbarHost = { scaffoldState.snackbarHostState }
) {
Box(modifier = Modifier) {
AppNavGraph(
mainViewModel = mainViewModel,
navController = navController,
scaffoldState = scaffoldState
)
DefaultSnackbar(
snackbarHostState = scaffoldState.snackbarHostState,
onDismiss = { scaffoldState.snackbarHostState.currentSnackbarData?.dismiss() },
modifier = Modifier.align(Alignment.BottomCenter)
)
}
}
}
}
Screen 1:
@Composable
fun LoginsScreen(
...
) {
...
Scaffold(
topBar = {
HomeTopAppBar(
topAppBarTitle = LoginsScreen.AllLogins.label,
onMenuIconClick = {},
switchState = viewModel.switch.value,
onSwitchIconClick = { viewModel.setSwitch(it) },
onSettingsIconClick = {navigateToSettings()}
)
},
scaffoldState = scaffoldState,
snackbarHost = { scaffoldState.snackbarHostState },
floatingActionButton = {
MyFloatingBtn(
onClick = { navigateToNewItem() }
)
},
drawerContent = {
//MyDrawer()
},
bottomBar = {
MyBottomBar(
navController = navController,
currentRoute = currentRoute,
navigateToAllLogins = navigateToAllLogins,
navigateToAllCards = navigateToAllCards,
navigateToAllOthers = navigateToAllOthers,
)
},
floatingActionButtonPosition = FabPosition.End,
isFloatingActionButtonDocked = false,
) {
Box(modifier = Modifier.fillMaxSize()) {
Column(
verticalArrangement = Arrangement.Top,
horizontalAlignment = Alignment.CenterHorizontally,
modifier = Modifier
.fillMaxSize()
.padding(bottom = 48.dp)
.verticalScroll(scrollState)
) {...}
}
}
Screen 2:
@Composable
fun CardsScreen(
...
) {
...
Scaffold(
topBar = {
HomeTopAppBar(
topAppBarTitle = CardsScreen.AllCards.label,
onMenuIconClick = {},
switchState = viewModel.switch.value,
onSwitchIconClick = { viewModel.setSwitch(it) },
onSettingsIconClick = {navigateToSettings()}
)
},
floatingActionButton = {
MyFloatingBtn(
onClick = { navigateToNewItem() })
},
drawerContent = {
//MyDrawer()
},
bottomBar = {
MyBottomBar(
navController = navController,
currentRoute = currentRoute,
navigateToAllLogins = navigateToAllLogins,
navigateToAllCards = navigateToAllCards,
navigateToAllOthers = navigateToAllOthers,
)
},
floatingActionButtonPosition = FabPosition.End,
isFloatingActionButtonDocked = false
) {
Column(
verticalArrangement = Arrangement.Top,
horizontalAlignment = Alignment.CenterHorizontally,
modifier = Modifier
.fillMaxSize()
.padding(bottom = 48.dp)
.verticalScroll(scrollState)
) {...}
}