I'm developing an app which one scans thousands copies of a struct; ~1 GB RAM. Speed is important.
ParallelScan(_from, _to); //In a new thread
I manually adjust the threads count:
if (myStructs.Count == 0) { threads = 0; }
else if (myStructs.Count < 1 * Number.Thousand) { threads = 1; }
else if (myStructs.Count < 3 * Number.Thousand) { threads = 2; }
else if (myStructs.Count < 5 * Number.Thousand) { threads = 4; }
else if (myStructs.Count < 10 * Number.Thousand) { threads = 8; }
else if (myStructs.Count < 20 * Number.Thousand) { threads = 12; }
else if (myStructs.Count < 30 * Number.Thousand) { threads = 20; }
else if (myStructs.Count < 50 * Number.Thousand) { threads = 30; }
else threads = 40;
I just wrote it from scratch and I need to modify it for another CPU, etc. I think I could write a smarter code which one dynamically starts a new thread if CPU is available at the moment:
- If CPU is not %100 start N thread
- Measure CPU or thread process time & modify/estimate N
- Loop until scan all struct array
Is there anyone think that "I did something similar" or "I have a better idea" ?
UPDATE: The solution
Parallel.For(0, myStructs.Count - 1, (x) =>
{
ParallelScan(x, x); // Will be ParallelScan(x);
});
I did trim tons of code. Thanks people!
UPDATE 2: Results
Scan time for 10K templates
- 1 Thread: 500 ms
- 10 Threads: 300 ms
- 40 Threads: 600 ms
- Tasks: 100 ms