An algorithm I'm using needs to squeeze as many levels of precision as possible from a float number in Javascript. I don't mind whether the precision comes from a number that is very large or with a lot of numbers after the decimal point, I just literally need as many numerals in it as possible.
(If you care why, it is for a drag n' drop ranking algorithm which has to deal with a lot of halvings before rebalancing itself. I do also know there are better string-based algorithms but the numerical approach suits my purposes)
The MDN Docs say that:
The JavaScript Number type is a double-precision 64-bit binary format IEEE 754 value, like double in Java or C#. This means it can represent fractional values, but there are some limits to what it can store. A Number only keeps about 17 decimal places of precision; arithmetic is subject to rounding.
How should I best use the "17 decimal places of precision"?
Does the 17 decimal places mean "17 numerals in total, inclusive of those before and after the decimal place"
e.g. (adding underscores to represent thousand-separators for readability)
# 17 numerals: safe
111_222_333_444_555_66
# 17 numerals + decimal point: safe
111_222_333_444_555_6.6
1.11_222_333_444_555_66
# 18 numerals: unsafe
111_222_333_444_555_666
# 18 numerals + decimal point: unsafe
1.11_222_333_444_555_666
111_222_333_444_555_66.6
I assume that the precision of the number determines the number of numerals that you can use and that the position of the decimal point in those numerals is effectively academic.
- Am I thinking about the problem correctly?
- Does the presence of the decimal point have any bearing on the calculation or is it simply a matter of the number of numerals present
- Should I assume that 17 numerals is safe / 18 is unsafe?
- Does this vary by browser (not just today but over say, a 10 year window, should one assume that browser precision may increase)?