Here's my code:
struct Something<'a> {
val: u32,
another: &'a AnotherThing,
}
struct AnotherThing {
val: u32,
}
impl Default for AnotherThing {
fn default() -> Self {
Self {
val: 2,
}
}
}
trait Anything {
fn new(val: u32) -> Self;
}
impl Anything for Something<'_> {
fn new(val: u32) -> Self {
Self {
val,
another: &AnotherThing::default(),
}
}
}
fn main() {
let _ = Something::new(1);
}
It doesn't compile because:
Compiling playground v0.0.1 (/playground)
error[E0515]: cannot return value referencing temporary value
--> src/main.rs:24:9
|
24 | / Self {
25 | | val,
26 | | another: &AnotherThing::default(),
| | ----------------------- temporary value created here
27 | | }
| |_________^ returns a value referencing data owned by the current function
I understand the problem but I don't know how to fix it. If it's not possible to use the Default trait for this case, how can I deal with the function ownership. Below a simpler example:
struct Something<'a> {
val: u32,
another: &'a AnotherThing,
}
struct AnotherThing {
val: u32,
}
trait Anything {
fn new(val: u32) -> Self;
}
impl Anything for Something<'_> {
fn new(val: u32) -> Self {
let at = AnotherThing { val : 2 };
Self {
val,
another: &at,
}
}
}
fn main() {
let _ = Something::new(1);
}
If I had another: &AnotherThing { val : 2 }
instead of another: &at
it would work. If I want the another
attribute to be a reference and get the value from a function, how can I do it?