I cannot figure out why this isn't printing the hash map in order. Does it save this way when assigning keys? With the naked eye it seems to be randomized. Is that normal for Rust?
use std::collections::HashMap;
use rand::Rng;
fn main() {
let mut board = HashMap::new();
for n in 0..99 {
board.insert(n,0);
}
// board.insert(1, 0);
for (key,value) in &board {
println!("{}: {}", key, value);
}
}
Output:
21: 0
15: 0
90: 0
10: 0
52: 0
92: 0
32: 0
61: 0
91: 0
50: 0
28: 0
93: 0
64: 0
72: 0
75: 0
95: 0
98: 0
89: 0
57: 0
88: 0
9: 0
85: 0
87: 0
24: 0
29: 0
37: 0
19: 0
16: 0
44: 0
51: 0
79: 0
53: 0
73: 0
11: 0
7: 0
59: 0
62: 0
3: 0
74: 0
14: 0
96: 0
34: 0
40: 0
23: 0
86: 0
49: 0
82: 0
54: 0
80: 0
22: 0
31: 0
60: 0
76: 0
12: 0
0: 0
2: 0
97: 0
83: 0
27: 0
33: 0
69: 0
26: 0
46: 0
68: 0
43: 0
71: 0
58: 0
77: 0
17: 0
5: 0
35: 0
65: 0
56: 0
20: 0
48: 0
1: 0
13: 0
30: 0
4: 0
41: 0
55: 0
45: 0
25: 0
47: 0
63: 0
66: 0
6: 0
67: 0
38: 0
70: 0
81: 0
84: 0
39: 0
18: 0
42: 0
8: 0
78: 0
36: 0
94: 0