I've been struggling with trying to understand how to properly annotate lifetimes in my application. I've simplified the actual code I had to this:
struct Item<'a> {
rf: &'a i32,
}
impl<'a> Item<'a> {
fn new(main: &'a App) -> Item<'a> {
Item{
rf: &main.i
}
}
}
struct App<'a> {
i: i32,
vec: Vec<Item<'a>>
}
impl<'a> App<'a> {
fn new() -> App<'a> {
App {
i: 32,
vec: vec![]
}
}
fn init(&mut self) {
self.vec.push(Item::new(self))
}
fn update(&self) {
for item in self.vec.iter() {
println!("{}", item.rf)
}
}
}
fn main() {
let app = App::new();
app.init();
app.update();
}
So there's a vector of items that hold a reference to something in App, which I know would exist as long as the app is alive, but the borrow-checker doesn't accept this. Could someone explain what's wrong with this code and how I could fix it?
You can find this code in rust playground: https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=ee8980c9e1b2a0622548525dbcf9f50f