I'm trying to duplicate this type of mouse trail. I can't tell if it's deforming a movie clip or drawing separate objects on the stage. I can duplicate it at slow speeds, but at a fast speeds I have no idea how they're doing it.
The MouseEvent.MOUSE_MOVE is way to slow on the update to draw exactly where the mouse is going so I tried using curveTo to create a curve but unfortunately you still hit a point where you get a sharp angle.
Any insight on to the technique creating this effect would be greatly appreciated as I'm just beating my head on the desk at this point.