I need to catch MonoError and stop an application with ErrorResponse, but the application works as I did not expect.
My code:
return checkText(text)
.then(getWordsFromText(text))
.map(keyWords -> new SuccessfulResponse(keyWords))
.onErrorResume(
throwable -> {
return Mono.just(new ErrorResponse(throwable.getMessage()));
});
public Mono<Void> checkText(String text) {
if (text == null) {
return Mono.error(new Exception("wrong text"));
}
return Mono.empty();
}
my problem is that if text param is null -> I fall into getWordsFromText method. This is an incorrect execution, because if the text parameter is equal to null, then the application must exit with an error (with ErrorResponse).
I fixed it as (replacing 'then' to 'flatMap'):
return checkText(text)
.flatMap(voidParam -> getWordsFromText(text)) //replaced 'then' to 'flatMap'
.map(keyWords -> new SuccessfulResponse(keyWords))
.onErrorResume(
throwable -> {
return Mono.just(new ErrorResponse(throwable.getMessage()));
});
and now it's working correctly. If text param is null I miss the call getWordsFromText method and fall in error handling (onErrorResume).
But I think using flatMap in my case is not a good idea, I don't like how it looks: .flatMap(voidParam -> ...
Can you have any ideas how possible to do better? (without 'flatMap')