To make animations work in Compose you need to animate a value of some particular modifier. There's no way how you can animate between different set of modifiers.
Following this documentation paragraph, you can animate value for Modifier.size
.
First I wait for the size of the image to be determined, with this value the size
modifier can be set (I use then
with an empty Modifier
before that) and then this value can be animated.
Here's a sample:
Column {
val animatableSize = remember { Animatable(Size.Zero, Size.VectorConverter) }
val (containerSize, setContainerSize) = remember { mutableStateOf<Size?>(null) }
val (imageSize, setImageSize) = remember { mutableStateOf<Size?>(null) }
val density = LocalDensity.current
val scope = rememberCoroutineScope()
Button(onClick = {
scope.launch {
if (imageSize == null || containerSize == null) return@launch
val targetSize = if (animatableSize.value == imageSize) containerSize else imageSize
animatableSize.animateTo(
targetSize,
animationSpec = tween(durationMillis = 1000)
)
}
}) {
Text("Animate")
}
Box(
Modifier
.padding(20.dp)
.size(300.dp)
.background(Color.LightGray)
.onSizeChanged { size ->
setContainerSize(size.toSize())
}
) {
Image(
Icons.Default.Person,
contentDescription = null,
modifier = Modifier
.then(
if (animatableSize.value != Size.Zero) {
animatableSize.value.run {
Modifier.size(
width = with(density) { width.toDp() },
height = with(density) { height.toDp() },
)
}
} else {
Modifier
}
)
.onSizeChanged { intSize ->
if (imageSize != null) return@onSizeChanged
val size = intSize.toSize()
setImageSize(size)
scope.launch {
animatableSize.snapTo(size)
}
}
)
}
}
Result:
