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I need help understanding how to create a library. more accurately FFmpeg. I've cloned the git repo and tried to find info on how to create the library / framework with xcode4 both here on stack and on google but without success.

i've tried creating new target and importing all .c files to compile sources but i get multiple errors occurred when copying files.

anyone know what i am doing wrong or is there a compiled library to download somewhere?

all help appreciated!

Robin Rye
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  • Note the iFrameExtractor answer to the above question, which I believe has everything you need to build the library. However, be aware that you'll need to comply with the LGPL license, which may prevent you from making a closed source application using this on the App Store. – Brad Larson Aug 08 '11 at 19:00
  • @Brad Larson i've tried this as well, i get stuff like "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc is unable to create an executable file. C compiler test failed." when i use the build_universal so i figured it didn't work, how can i be certain? i'm not developing for app store currently but thanks. – Robin Rye Aug 09 '11 at 06:33
  • i get this error when i try to run iFrameExtractor: ld: library not found for -lavformat so i guess it doesn't work when i compile the ffmpeg – Robin Rye Aug 09 '11 at 07:05

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