With the code below at strcat functions, I could see that only 4-5 bytes of the first string data is correct and rest of the data is some junk that is getting stored in memory. What might be the issue here and what can be done to overcome and concatenate all the strings together?
char* fileHeader = createBitmapFileHeader(height, stride); //14 bytes
char* infoHeader = createBitmapInfoHeader(height, width); //40 bytes
char* pixels;
pixels = (char*)malloc(246*sizeof(char));
pixels[0]='\0';
strcat(pixels,fileHeader);
strcat(pixels,infoHeader);
strcat(pixels,image); //image size is 192 bytes
unsigned char* createBitmapFileHeader (int height, int stride)
{
int fileSize = FILE_HEADER_SIZE + INFO_HEADER_SIZE + (stride * height);
static unsigned char fileHeader[] = {
0,0, /// signature
0,0,0,0, /// image file size in bytes
0,0,0,0, /// reserved
0,0,0,0, /// start of pixel array
};
fileHeader[ 0] = (unsigned char)('B');
fileHeader[ 1] = (unsigned char)('M');
fileHeader[ 2] = (unsigned char)(fileSize );
fileHeader[ 3] = (unsigned char)(fileSize >> 8);
fileHeader[ 4] = (unsigned char)(fileSize >> 16);
fileHeader[ 5] = (unsigned char)(fileSize >> 24);
fileHeader[10] = (unsigned char)(FILE_HEADER_SIZE + INFO_HEADER_SIZE);
return fileHeader;
}
unsigned char* createBitmapInfoHeader (int height, int width)
{
static unsigned char infoHeader[] = {
0,0,0,0, /// header size
0,0,0,0, /// image width
0,0,0,0, /// image height
0,0, /// number of color planes
0,0, /// bits per pixel
0,0,0,0, /// compression
0,0,0,0, /// image size
0,0,0,0, /// horizontal resolution
0,0,0,0, /// vertical resolution
0,0,0,0, /// colors in color table
0,0,0,0, /// important color count
};
infoHeader[ 0] = (unsigned char)(INFO_HEADER_SIZE);
infoHeader[ 4] = (unsigned char)(width );
infoHeader[ 5] = (unsigned char)(width >> 8);
infoHeader[ 6] = (unsigned char)(width >> 16);
infoHeader[ 7] = (unsigned char)(width >> 24);
infoHeader[ 8] = (unsigned char)(height );
infoHeader[ 9] = (unsigned char)(height >> 8);
infoHeader[10] = (unsigned char)(height >> 16);
infoHeader[11] = (unsigned char)(height >> 24);
infoHeader[12] = (unsigned char)(1);
infoHeader[14] = (unsigned char)(BYTES_PER_PIXEL*8);
return infoHeader;
}
//Don't care about freeing dynamic memory now, I'm doing it somewhere else.
Screenshot of CreateBitmapFileHeader and CreateBitmapInfoHeader
Screenshot of Gibberish data that being accommodated at pixel memory