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I'm implemented a WebXR app using Babylon.js. To run it on my Oculus Quest 2, I'm using the Oculus browser. Can I save it as a native Oculus application?

Noam Peled
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There is no easy way to convert, or wrap, a WebXR app in to a native app as of early 2022.

The exokit project might be of interest, however, it has not been active recently.

More interesting is BabylonNative which is under heavy development. However, I don't believe it works on Oculus/Meta Quest devices yet (as of early 2022). (More here.)

What is perhaps the best option if you don't need any actual native integration, is that Oculus/Meta Quest is starting to support Progressive Web Apps (PWAs) as of early 2022. If done correctly and eventually implemented as advertised by Meta, it's unlikely most users would know the difference between a native app and PWA in actual usage. And even though most PWA examples are currently 2D in nature, Meta has said that PWAs will have full WebXR support. More info:

kaliatech
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