I'm developing an iOS app and have the following data model:
struct Student {
var name: String?
var age: UInt?
var hobbies: String?
...
}
This model is used as the data source in one view controller, where each property value will be filled in an UITextfield instance so that the user can edit a student's information. Every time a user finishes typing an item, e.g. the name, the new value will override the old model's corresponding property.
The problem is, since struct is a value type instead of a reference type, a new model instance is generated every time I assign a new property value to it. There may be above 20 properties in my model and I think so many copies are quite a waste. For some reasons I'm not allowed to use class. Is there any way to optimize this? Will these copies cause any performance issues?