I'm working in a Visual Studio Project that was generated using CMake, and for some reason, I get an LNK1104 error on build saying "cannot open file 'hboost_python27-vc142-mt-x64-1_72.lib'" and I know for a fact that that file does not exist anywhere and that the correct dependency is "hboost_python27-mt-x64.lib." So why is Visual Studio asking for this file? How would I go about deriving where this filename is coming from, and then fixing it? Is this more of a CMake issue? Or a Visual Studio issue?
For reference, I'm compiling a custom USD Asset Resolver for Houdini, and here is the code I was working on https://github.com/mwalk176/USD-Custom-Resolver-Windows-Example/tree/main/custom_resolver/project