All options to read .csv files in Unity that I have found online involve implementing it yourself.
(E.g. https://answers.unity.com/questions/782965/reading-data-from-a-csv-file.html, https://forum.unity.com/threads/how-to-read-a-dataset-from-a-csv.858814/ , https://www.theappguruz.com/blog/unity-csv-parsing-unity, and many more...)
In .NET, you can use the VisualBasic library to parse CSVs
But the VisualBasic library is not a part of Unity's ecosystem. You need to manually import Microsoft.VisualBasic.dll and dependencies, and update csc.rp
I would think that CSV parsing would be a "basic" function for C# to have. It has a JSON parser, .csv isn't that too far off. Is there really no .csv parser that works out of the box in Unity?