I am writing code to control external LEDs over UDP, and need to keep a frame rate (e.g. 60Hz) that is as constant as possible. Too much jitter will look bad. I've written a simple test using time.NewTicker
and the results are not ideal. I'm wondering if there is a different way to execute code on a more accurate interval. This test was run on macOS, but needs to run on Windows and Linux too. For what it's worth, it needs to sync to audio, so maybe there is an audio ticker API on each OS it could potentially sync with?
package main
import (
"encoding/csv"
"fmt"
"log"
"os"
"strconv"
"time"
)
var f *os.File
var testTimeSeconds = 30
func appendToCsv(t time.Time) {
w := csv.NewWriter(f)
defer w.Flush()
records := []string{strconv.FormatInt(t.UnixMicro(), 10)}
w.Write(records)
}
func init() {
var err error
f, err = os.Create("newTicker.csv")
if err != nil {
log.Fatal(err)
}
w := csv.NewWriter(f)
defer w.Flush()
records := []string{"timestamps"}
w.Write(records)
}
func main() {
usPerFrame := 16666
ticker := time.NewTicker(time.Duration(usPerFrame) * time.Microsecond)
defer ticker.Stop()
done := make(chan bool)
go func() {
time.Sleep(time.Duration(testTimeSeconds) * time.Second)
done <- true
}()
for {
select {
case <-done:
fmt.Println("Done!")
return
case t := <-ticker.C:
appendToCsv(t)
}
}
}
UPDATE: I ran another test comparing the first method with the method in @jochen's answer, still not very accurate.