Ok is actually pretty easy, the main issue was, that I did not read properly the documentation or I just miss the part, is true though that the use
keyword is widely used in PHP, besides with different functionality all together.
Either way, thanks for whom helped me figured out in the comment section[ (@riggsfolly, @peterm, @eis, @david) of the question and after good reading and testing I'd decided to post the answer my self.
Quick Answer
The use function [some_function]
is a namespace
which defines / import that function for a particular place, this place being the namespaced section givin possibility to have same named function from different namespace and even modifying the name with alias, both for functions and namespace all together.
It can be a user defined namespace, or the global namespace
In this case, calling built-in function this way merely for style / clarity but also may PHP Performance Tip: Use fully-qualified function calls when working with namespaces
Detailed Answer
So the use
keyword is scattered with these functionalities:
- Namespace Import / Include: Modules (as packages), Classes, Traits, Interfaces, functions, constants
- Use outer scope of variables in closure functions
- Inject traits in Classes.
So my question refers to the first point Import / Include (Functions).
The namespace are somehow more evident when using Classes, as soon as a namespace is declared on the script, that script becomes relative to that namespace and not the global anymore. Hence, if you then call any classes that aren't defined in the very same script without specify the namespace, will result in error, example:
<?php
namespace A\B\C;
class Exception extends \Exception
{
}
$a = new Exception('hi'); // $a is an object of class A\B\C\Exception
$b = new \Exception('hi'); // $b is an object of class Exception
$c = new ArrayObject; // fatal error, class A\B\C\ArrayObject not found
?>
But even more clear example is this:
<?php
namespace A\B\C;
$b = new Exception('hi'); // Uncaught Error: Class "A\B\C\Exception"
By removing the namespace, it goes back to the global context
<?php
$b = new Exception('hi'); // no errors..
However, this is not happening with the const
and functions
, that's why is little less obvious and will silently fall back to the outer scope if not found.
For functions and constants, PHP will fall back to global functions or constants if a namespaced function or constant does not exist.
<?php
namespace A\B\C;
const E_ERROR = 45;
function strlen($str)
{
return \strlen($str) - 1;
}
echo E_ERROR, "\n"; // prints "45"
echo INI_ALL, "\n"; // prints "7" - falls back to global INI_ALL
echo strlen('hi'), "\n"; // prints "1"
if (is_array('hi')) { // prints "is not array"
echo "is array\n";
} else {
echo "is not array\n";
}
?>
Finally, for some example regarding my question:
File functions.php
<?php
namespace MyApp\Package;
//use function var_dump;
function var_dump($var)
{
echo '[', __NAMESPACE__, '] don\'t wnat to do that...<br/>';
}
function explode($separator, $some_string)
{
echo '[', __NAMESPACE__, '] opps, bomb failed :(...<br/>';
}
File index.php
<?php
namespace MyApp;
require_once 'functions.php';
use MyApp\Package; // Demostrate that we can 'import' the entire package namespace
use function MyApp\Package\var_dump; // Import the function only
class A
{
public static function say() {
$a = "a";
$b = "b";
$data = ['a' => $a, 'b' => $b];
echo var_dump($data); // --> Calling the namespaced function
}
public static function sayReal()
{
$a = "a";
$b = "b";
$data = ['a' => $a, 'b' => $b];
echo \var_dump($data); // -> with \ we make the lookup fully-qualified and falls back to global
}
public static function explodeBadBomb($bomb="something to explode")
{
Package\explode(" ",$bomb); // -> demostrate that we can namespaced in withing blocks and statements
}
public static function explodeGooodBomb($bomb="something to explode")
{
echo print_r(\explode(" ", $bomb)); // again calling the built-in
}
}
A::say(); // [MyApp\Package] don't wnat to do that...
A::sayReal(); // array(2) { ["a"]=> string(1) "a" ["b"]=> string(1) "b" }
A::explodeBadBomb(); // MyApp\Package] opps, bomb failed :(...
A::explodeGooodBomb(); // Array ( [0] => something [1] => to [2] => explode )
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