I've been following this code snippet from Ray Wenderlich's tutorials (http://codeviewer.org/view/code:1d8b). I'm trying to do almost the same thing, except I'm using a spritesheet (batchnode), and I want the targets/enemies to spawn from the right side of the screen (at any height), and move to the left side (at the same height). Here is my code. (http://codeviewer.org/view/code:1d8c).
Extra info - "moles" are my targets/enemies. Commented out code (//) beside the first few lines are just my notes. EDIT - Look at my comment on mjvotaw's answer.