Maybe somebody knows, what is exact C or C++ (either one will do) analog of C#'s string.Compare
ignoring case?
Turned out, that _wcsicmp
differs, although both are supposed to use current locale or culture (which is en_US
).
With string.Compare(..., true),
or string.Compare(..., StringComparison.CurrentCultureIgnoreCase),
or string.Compare(..., StringComparison.InvariantCultureIgnoreCase):
'~' before '+',
'=' before number,
letter before single quote
_wcsicmp
or wcsicmp_l
with explicit locale (LC_ALL, L"en_US")
puts them in opposite order. Same exactly result from std::wcscoll
.
I can reproduce it using character table, but maybe there is a better way. Thanks!
===== Probably nobody knows. I am posting the workaround, which is unnecessary with C#. It takes care of ANSI subset (0-256, which I mostly care about) and partially the rest of Unicode table:
int compareNoCase(const std::wstring& a, const std::wstring& b, int size = -1)
{
return compareNoCase(a.c_str(), b.c_str(), size);
}
int compareNoCase(LPCWSTR a, LPCWSTR b, int size = -1)
{
static const unsigned char table[] = {
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,
0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x63, 0x27, 0x28, 0x29, 0x3d, 0x2a, 0x64, 0x2b, 0x2c,
0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x2d, 0x2e, 0x2f, 0x3e, 0x30, 0x31,
0x32, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57,
0x58, 0x59, 0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, 0x60, 0x61, 0x62, 0x33, 0x34, 0x35, 0x36, 0x37,
0x38, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57,
0x58, 0x59, 0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, 0x60, 0x61, 0x62, 0x39, 0x3a, 0x3b, 0x3c, 0x65
};
for (int i = 0; size < 0 || i < size; i++) {
wchar_t ca = a[i];
wchar_t cb = b[i];
if (ca == 0 || cb == 0) { // if at least one of the strings is over:
return (ca == 0) ? ((cb == 0) ? 0 : -1) : 1;
}
if (ca != cb) { // if next characters are different, go in
if (ca < 0x7f && cb < 0x7f) { // if both characters are ASCII, use table
if (table[ca] != table[cb]) {
return (table[ca] > table[cb]) ? 1 : -1;
}
}
else { // otherwise use default system locale
int ret = std::wcscoll(a + i, b + i);
if (ret != 0) {
return ret;
}
}
}
}
return 0;
}
The table does not contain characters, forbidden in file names. Explorer-style "numeric" compare is not related to this question. I also removed handling of multiple locales for clarity.
Please let me know if anybody has better idea!