I start playing an audio file like this in a SceneKit app; It is playing the file surprisingly!
I can call first function to start playing again.
But at first call to start player I am having this message many times; I could not find why.
testsScene[17737:968214] throwing -10878
var backgroundAudioPlayer:SCNAudioPlayer?
func someFunction(){
DispatchQueue.main.async { [self] in
backgroundAudioPlayer = SCNAudioPlayer(source: "background0.mp3")
worldNode.addAudioPlayer(backgroundAudioPlayer!)
}
}
and stop in this way;
func someOtherFunction(){
DispatchQueue.main.async { [self] in
worldNode.removeAudioPlayer(backgroundAudioPlayer!)
}
}