Code:
#include "includes.h"
#include "no_renderer/FW1FontWrapper/FW1FontWrapper.h"
#include "no_renderer/no_menu/no_menu.h"
#include "no_renderer/no_gui/no_gui.h"
#include "no_define.h"
#include "fstream"
#include "no_cheat/no_spoofcall.h"
#include "no_cheat/framework.h"
#include "no_cheat/Esp.h"
#include "no_cheat/Aimbot.h"
#include "no_cheat/Exploits.h"
#include "no_cheat/PawnsLoop.h"
#pragma comment(lib, "windowscodecs.lib")
//typedef HRESULT(*present_fn)(IDXGISwapChain*, UINT, UINT);
//inline present_fn original_present{ };
//typedef HRESULT(*resize_fn)(IDXGISwapChain*, UINT, UINT, UINT, DXGI_FORMAT, UINT);
//inline resize_fn original_resize{ };
The full code is here: https://github.com/SantaaVibez/FortniteRageCheatSource/blob/main/1337/dllmain.cpp
How do I fix this?
I tried adding windowscodecs.lib to the code, and it didn't change anything, any fixes?