I am writing a game engine and I'd like it to have Python scripting as well as support for mods using PhysFS.
My game data is stored something like this:
- /
- native
- scripts
- sprites
- ...
- mods
- mymodname
- scripts
- mymodname
- native
What I want is for the mod scripts to be able to 'import' the native scripts as if they were in the same directory. Is something like that possible using PhysFS?