I wanted to if there is a way to add a normal map or a displacement map onto an Entity in Ursina Engine. I have looked for it in the cheat sheet and have not found a way but still wanted to ask if there is a way.
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Please provide enough code so others can better understand or reproduce the problem. – Community Feb 07 '22 at 10:34
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I am looking for that too. I think you will need to create a shader to do that – Lixt Jul 14 '22 at 21:54