Recently, I decided to delve into the world of HTML5 and the canvas and I have run into an issue that I cannot figure out how to solve.
I am using the zoom technique that was mentioned in this question, as I need to be able to zoom into a specific point.
However, the issue I have encountered is when you zoom into an area, and then perform a large mouse movement, and then zoom out. The entire viewpoint and objects become skewed. (Objects that were previously occupying the entire canvas, are now partially or sometimes not visible at all.)
I am assuming that the zoom in towards a point function is using the mouse position upon zooming out, which is causing these issues.
Here is a demo to get an idea of the issue: (again to reproduce, just zoom in move the mouse a reasonable distance and zoom out)