I have a plist file that I used in my app that I can localize so I get two entries in my project, one for English and one for Spanish and when I compile an run the app it works but of course at this stage the contents are identical.
I then in Finder replace the Spanish plist with one that has been translated for me into Spanish and I can in the XCode editor view the content without problem.
However when I try to compile I get an error stating:
.../en.lproj/myData.plist:0: error: reading plist: The data couldn’t be read because it has been corrupted.
But the English one has not been touched?
Surely you can copy a localized file into the project in this manner?