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Is it possible to somehow use SF Symbols in Spritekit as an SKTexture or any other type of SKNode?

I can obviously say:

let texture1 = SKTexture(imageNamed: "newTexture")

but not...

let texture1= SKTexture(systemName: "line.3.crossed.swirl.circle.fill")

any ideas to get round this?

Waterboy
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  • Does [this](https://stackoverflow.com/q/31906480/7129318) help? – Yrb Feb 07 '22 at 17:47
  • possible [duplicate](https://stackoverflow.com/questions/59886426/creating-an-skspritenode-from-the-sf-symbols-font-in-a-different-color) – Fault Feb 09 '22 at 23:33

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