How do I create a acrylic blur effect like the one in UWP apps in a Delphi VCL application?
I tried using the following method I found here:
program DwmTest;
//Author : Rodrigo Ruz 2009-10-26
{$APPTYPE CONSOLE}
uses
Windows,
SysUtils;
type
DWM_BLURBEHIND = record
dwFlags : DWORD;
fEnable : BOOL;
hRgnBlur : HRGN;
fTransitionOnMaximized : BOOL;
end;
//function to enable the glass effect
function DwmEnableBlurBehindWindow(hWnd : HWND; const pBlurBehind : DWM_BLURBEHIND) : HRESULT; stdcall; external 'dwmapi.dll' name 'DwmEnableBlurBehindWindow';
//get the handle of the console window
function GetConsoleWindow: HWND; stdcall; external kernel32 name 'GetConsoleWindow';
function DWM_EnableBlurBehind(hwnd : HWND; AEnable: Boolean; hRgnBlur : HRGN = 0; ATransitionOnMaximized: Boolean = False; AFlags: Cardinal = 1): HRESULT;
var
pBlurBehind : DWM_BLURBEHIND;
begin
pBlurBehind.dwFlags:=AFlags;
pBlurBehind.fEnable:=AEnable;
pBlurBehind.hRgnBlur:=hRgnBlur;
pBlurBehind.fTransitionOnMaximized:=ATransitionOnMaximized;
Result:=DwmEnableBlurBehindWindow(hwnd, pBlurBehind);
end;
begin
try
DWM_EnableBlurBehind(GetConsoleWindow(), True);
Writeln('Test of glass effect');
Readln;
except
on E:Exception do
Writeln(E.Classname, ': ', E.Message);
end;
end.
Unfortunately this only makes the windows a white-transparent appearance without any kind of blurring.
How can I achieve this effect?