I want to create class that draws a board. I wrote code like this (it works):
{
public class Map
{
public int rows { get; set; }
public int cols { get; set; }
public int[,] grid { get; set; }
public Map(int rows, int cols)
{
this.rows = rows;
this.cols = cols;
this.grid = new int[rows, cols];
}
public void printBoard()
{
for (int r = 0; r < rows; r++)
{
for (int c = 0; c < cols; c++)
{
Console.Write(grid[r, c] + "");
}
Console.WriteLine();
}
}
}
//Program.cs:
Map map = new Map(2, 2); map.printBoard();
Questions i have: 1.Can I create array as property and then initialize it(idk how to call it) in constructor as in the code above? I read here that i shoud't do it but maby that was not the case https://stackoverflow.com/a/18428679 2. If it's ok, is it good practice to write code like this, maby I coud write it better?