Can someone briefly explain why this
keyword is undefined in a function expression, but defined in an arrow function. I'm simply trying to follow the tutorial on the React website and they gloss over a seemingly important concept regarding confusing behavior of this
but the link refers to a very in-depth article which is not at all friendly to beginners. After completing the tutorial I wanted to play around and try to understand what works and what doesn't and I tried replacing an arrow function with a function expression, and suddenly the onClick event failed to work.
This is the code as written in the tutorial:
class Board extends React.Component {
renderSquare(i) {
return (
<Square
value={this.props.squares[i]}
onClick={() => {
this.props.onClick(i);
}} />
);
}
//other stuff
}
And I wanted to change the arrow function to a traditional function expression, but had some problems
class Board extends React.Component {
renderSquare(i) {
return (
<Square
value={this.props.squares[i]}
onClick={function() {
console.log(this); //undefined
console.log(this.props); //throws exception
this.props.onClick(i); //throws exception
}} />
);
}
}
Why is this
undefined in the function expression? When I read the documentation for arrow function and function expressions on MDN it seems that the opposite should be true. What's going on here?
Here the codepen Here's the full project:
import React from 'react';
import ReactDOM from 'react-dom';
import './index.css';
function Square(props) {
return (
<button className="square" onClick={props.onClick}>
{props.value}
</button>
);
}
class Board extends React.Component {
renderSquare(i) {
return (
<Square
value={this.props.squares[i]}
onClick={() => this.props.onClick(i) } />
);
}
render() {
return (
<div>
<div className="board-row">
{this.renderSquare(0)}
{this.renderSquare(1)}
{this.renderSquare(2)}
</div>
<div className="board-row">
{this.renderSquare(3)}
{this.renderSquare(4)}
{this.renderSquare(5)}
</div>
<div className="board-row">
{this.renderSquare(6)}
{this.renderSquare(7)}
{this.renderSquare(8)}
</div>
</div>
);
}
}
class Game extends React.Component {
constructor(props) {
super(props);
this.state = {
isX: true,
history: [{
squares: Array(9).fill(null)
}],
stepNumber: 0
}
}
handleClick(i) {
const history = this.state.history.slice(0, this.state.stepNumber + 1);
const current = this.state.history[history.length - 1];
const squares = current.squares.slice();
if (squares[i] == null) {
squares[i] = this.state.isX ? 'X' : 'O';
} else {
console.log("Square [" + i + "] is already marked!");
return;
}
this.setState({
history: history.concat([{squares: squares}]),
isX: !this.state.isX,
stepNumber: history.length
});
}
jumpTo(step) {
this.setState({
stepNumber: step,
xIsNext: (step % 2) === 0,
});
}
render() {
const history = this.state.history;
const current = this.state.history[this.state.stepNumber];
const winner = calculateWinner(current.squares);
const moves = history.map((step, move) => {
const desc = move ?
'Go to move #' + move :
'Go to game start';
return (
<li key={move}>
<button onClick={() => this.jumpTo(move)}>{desc}</button>
</li>
);
});
let status;
if (winner) {
status = 'Winner: ' + winner;
} else {
status = 'Next player: ' + (this.state.isX ? 'X' : 'O');
}
return (
<div className="game">
<div className="game-board">
<Board
squares={current.squares}
onClick={(i) => this.handleClick(i)}/>
</div>
<div className="game-info">
<div>{status}</div>
<ol>{moves}</ol>
</div>
</div>
);
}
}
function calculateWinner(squares) {
const lines = [
[0, 1, 2],
[3, 4, 5],
[6, 7, 8],
[0, 3, 6],
[1, 4, 7],
[2, 5, 8],
[0, 4, 8],
[2, 4, 6],
];
for (let i = 0; i < lines.length; i++) {
const [a, b, c] = lines[i];
if (squares[a] && squares[a] === squares[b] && squares[a] === squares[c]) {
return squares[a];
}
}
return null;
}
// ========================================
ReactDOM.render(
<Game />,
document.getElementById('root')
);