If you already use Interactivity that should not be much of an issue, just implement your own TriggerAction
that has the properties Key
& TargetName
to indentify when and what to focus. Set it in an EventTrigger
for PreviewKeyDown
.
Sample implementation & use:
<TextBox>
<i:Interaction.Triggers>
<i:EventTrigger EventName="PreviewKeyDown">
<t:KeyDownFocusAction Key="Down"
Target="{Binding ElementName=lbx}" />
</i:EventTrigger>
</i:Interaction.Triggers>
</TextBox>
<ListBox Name="lbx" ItemsSource="{Binding Data}" />
class KeyDownFocusAction : TriggerAction<UIElement>
{
public static readonly DependencyProperty KeyProperty =
DependencyProperty.Register("Key", typeof(Key), typeof(KeyDownFocusAction));
public Key Key
{
get { return (Key)GetValue(KeyProperty); }
set { SetValue(KeyProperty, value); }
}
public static readonly DependencyProperty TargetProperty =
DependencyProperty.Register("Target", typeof(UIElement), typeof(KeyDownFocusAction), new UIPropertyMetadata(null));
public UIElement Target
{
get { return (UIElement)GetValue(TargetProperty); }
set { SetValue(TargetProperty, value); }
}
protected override void Invoke(object parameter)
{
if (Keyboard.IsKeyDown(Key))
{
Target.Focus();
}
}
}
Tested it and it works, note that KeyDown
does not because the arrow keys are intercepted and marked as handled by the TextBox.