I'm trying to create a SwiftUI iOS app with a NavigationLink at the top level, and a TabView detail view, that uses .page, so I can swipe between tabs. And yes, I know the TabView is typically at the top level, with NavigationLink detal.
The app runs in the iOS simulator, but hangs/crashes on my iPhone.
Here is the code I want to work:
ContentView.swift
struct ContentView: View {
@State private var selection: String? = nil
var body: some View {
NavigationView {
VStack {
NavigationLink(
destination: DetailView(),
tag: "tag1",
selection: $selection) {
Text("Show Detail View")
.font(.largeTitle .bold())
}
}
}
}
}
DetailView.swift
struct DetailView: View {
@State private var selectedTab = "one"
var body: some View {
ZStack {
// 3 main tabs
TabView(selection: $selectedTab) {
Text("Tab 1 View")
.font(.largeTitle .bold())
.tag("one")
Text("Tab 2 View")
.font(.largeTitle .bold())
.tag("two")
Text("Tab 3 View")
.font(.largeTitle .bold())
.tag("three")
}
// no dots
.tabViewStyle(.page)
// .tabViewStyle(PageTabViewStyle())
// .id(UUID())
VStack {
Text("\(selectedTab)")
Spacer()
}
}
}
}
A simplified DetailView also crahses in the same way:
Simplified detailView.swift
struct DetailView: View {
var body: some View {
TabView {
Text("Tab One")
.font(.largeTitle .bold())
.tag("one")
Text("Tab Two")
.font(.largeTitle .bold())
.tag("two")
}
// no dots
.tabViewStyle(.page)
}
}
When I run this on my iPhone, I can select the NavigationLink. it dims then hangs without rendering the detailView(). Much later, I get an error dialog, indicating the app was terminated due to a memory issue.
App runs on device if I remove the tabViewStyle modifier. Of course, it defaults to a traditional tab view with controls on the bottom of the device.
I am running Xcode 13.2.1 (13C100) on an M1 mac mini running macOS Monterey 12.2.1 (21D62). I am running on an iPhone 8 Plus running iOS 15.3.1. Xcode, by default, has an iOS Deployment Target of iOS 15.2.
Any suggestions?